Sailor Star Quality (12 pt Quality) Iron Mind (3 pt) (In Normal Form, this protects the person's supernatural alter ego from being protected. In Magical Form, this acts as regular Iron Mind) Increased Life Points (5pts) Natural Armor (5pts) Enhanced Attributes (+1 Str, +2 Dex, +2 Con) (5pts) Enchanted Weapon (Power Level 3) (6pts) (Ranged attack for 2 x Willpower x Success off Willpower + Gun Fu roll, Aim bonus applies) Psychic Visions (1pt) Dual Form (-1pt) Secret (-3pt) Obligation (-3pt) Adversary (-5pt) Limited Use (-1pt) (Must Be Transformed) This quality refers to those beings granted power from a supernatural source. Unlike the Slayer quality, this works as more of a transformation than a permanent powerup. The ability to transform is a physical act, indicated by a verbal command or activating an arcane item. Their supernatural nature is such that someone who perceived both forms would not realize they were the same person unless they saw the transformation for themselves. Characters with this ability usually come from a mystic heritage or culture with an overactive protective deity. Like the Slayer, once they begin actively using their powers on the scene, they quickly inherit an adversary pool of five points.