Asa Laine Morganstern Body: 6 Mind: 8 Soul: 5 HP: 75 EP: 65 Attack Combat Value: 7 Defense Combat Value: 5 Total Character Points: 35 (19 Stat, 25 Attribute, +6 Defect, +3 Background) Unspent CP: 2 Attribute Level Points -------------------------------------------------------------- Appearance 1 1 Aura of Command 1 1 Combat Mastery 1 2 Damn Healthy! 2 2 Gun Bunny (*) 3 3 Highly Skilled 5 5 Mechanical Genius 2 4 Personal Gear 3 3 Own a Big Mecha 1 4 (*) - Asa's Gun bunny abilities are Lightning Draw, Portable Armory, and Weapon Encyclopedia Personal Gear (3 major, 12 minor) Item Attribute (If any) Type of Item ---------------------------------------------------------------------------- Assault Rifle (ES C-90) N/A Major Heavy Auto Pistol (DE .45) N/A Major Rocket Launcher (M3 LAW) N/A Major Laptop Computer N/A Minor Punch Gloves Super Str. 1 (Arms Only) Minor Speed Boots Speed 1, Jumping 1 Minor Tricorder Analytic Sensors 2 Minor Port. ECM Generator ECM/Comm & Sensor 1 Minor White Noise Generator Env. Control/Total Silence 1 Minor Portable Document Forger Unique Attribute 1 (2/lv) Minor Minor Holocamo Vest Stealth 2 Minor Machine Pistol (Baretta 93R) N/A Minor Light Pistol (Walther PPK-7) N/A Minor Silencer for guns N/A Minor Tranq Rounds See (*) Below Minor (*) - A target hit with tranq rounds makes a Body check at a -2 bonus. If they fail, the target is knocked out. They do no real physical damage and only work on roughly human living beings. Total Mecha Points = 20 Mecha Total Point Cost -------------------------------------------------------------- -Bioelectric Force Field Generator 3 MP (Force Field 1/Extendable, Both Directions, Static, Uses Energy/6 EP, Noisy +1/Loud humming, Defense = 60) -Hologram Generator 2 MP (Illusion 2/Sight and Hearing, No Arms +2, No Ground movement +2) -Holocamoflauge Invisibility Suit 5 MP (Invisibility/Vision 2, Limited Endurance +2, Mutual Damage +2, Reduced Capacity +1) -SmartSuit Clothing 2 MP (Transmutation/Any Clothing to Any Clothing 1, Light Armor/Hidden 2, Mutual Damage +2) -Gravity Anklets 1 MP (Flight with Hover 1, Reduced Capacity +1, Mutual Damage +2) -Yipping Doom 7 MP (Weapon Attack 1: Area/Self-Destruct/Damage = 60, AI 3, Cannot Talk +1, Noisy +1/Constant yipping bark, Volatile +1, Mecha Stats: Body 5/Mind 5/Soul 0/ACV 3/DCV 1/HP 25/EP 25) Defect Points ------------------------------------------------------ Easily Distracted (Tech, Guns, Property Damage) +2 Girl/Guy Magnet (Both!) +1 Nemesis (GCI) +2 Skeleton in the Closet (Corona incident) +1 (*) - Asa's nemesis is the entire GCI, thanks to his abandonment of them over the I13 conspiracy and Dejiko's rebellion. They are particularly unforgiving in this instance and will either kill Asa on sight or capture for interrogation of a most unpleasant nature. Skill Points = 70, Skill Paradigm = Cyberpunk Skill (Specialty) Level Skill Points -------------------------------------------------------------------- Acrobatics (Tumbling) 1 4 Computers (Artificial Intelligence) 3 15 Demolitions (Disarm) 1 3 Electronics (See * Below) 4 14 (1 level free) Mechanics (Gunsmith, Micro) 3 7 (1 level free) Military Sciences (Tactics) 1 3 Physical Sciences (Chemistry) 2 4 Gun Combat (Pistol) 2 10 Heavy Weapons (Launcher) 1 5 Ranged Defense (Personal) 1 5 (*) - Asa's Electronics specialties are Communications, Robotics, and Computers